The main door should be assigned as the connected body so the doggy door s hinge is dependent on the main door s rigidbody.
Unity3d hinge door.
Now think about a doggy door hinge.
The doggy door s axis would be sideways positive along the relative x axis.
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Now think about a doggy door hinge.
A gameobject s functionality is defined by the components attached to it.
The main door should be assigned as the connected body so the doggy door s hinge is dependent on the main door s rigidbody.
A single hinge joint should be applied to a gameobject the fundamental object in unity scenes which can represent characters props scenery cameras waypoints and more.
Multiple hinge joints can also be strung together to create a chain.
A unity 5 easy tutorial on how to create openable working doors in your game.
Easy set up no animation and free script in the description.
The doggy door s axis would be sideways positive along the relative x axis.
Openabledoor cs make an empty gameobject and call it door drag and drop your door model into scene and rename it to body make sure that the door object is at the side of the body object the place where a door hinge should be move the body object inside door add a.